MarC Ericksen, Tim Girvin and Al Lowe discuss creating work for Nintendo, tackling adult-themed games, and picking a favourite amongst all their art.
Micheal Mendheim and Roger Loveless dissect their art for Fester's Quest, Sky Kid, S.C.A.T., and other titles.
Steve Hendricks, Nick Talesfore, and Gary Winnick discuss the importance of montage in Atari cover art, inventing the first cartridge-based home console, and the process for creating and collaborating at Lucasfilm Games.
Tom DuBois showcases several pieces of the art he created for Konami; a look at one of the world's most iconic collections of original gaming art with Dan Maresca.
Brom discusses his time while crafting Doom 2 and Diablo 2; EA and 3DO founder, Trip Hawkins, showcases the evolution of early gaming box art packaging.
A discussion about the ways that video game box art has evolved; plus, an in-depth look at the video game art exhibit called, 'Into the Pixel'.
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