Mischievous orphan Carmen enrolls at V.I.L.E. Academy, a school for thieves. Given the code name Black Sheep, she makes fast friends -- and enemies.
Carmen crashes the graduates' caper, touching down at an archaeological dig site, but learning the truth about V.I.L.E. sets her on a new path.
Player navigates Carmen, Zack and Ivy to a secret lab in Indonesia, where V.I.L.E. is developing a fungus designed to destroy the country's rice.
While exploring a shipwreck off the coast of Ecuador, Carmen stumbles upon hidden treasure -- and an old rival. Two agents kidnap Devineaux.
In Amsterdam, Carmen goes under cover to nab a mastermind who's been replacing priceless paintings with amazingly accurate forgeries.
Carmen tangles with V.I.L.E. operative Le Chevre at the Sydney Opera House. Crackle's there, too, but he doesn't recognise Carmen.
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