The outer reaches of 8-bit
S1, E2: Advanced technologies during Japan's 'Bubble Era' enabled companies like Konami and Sunsoft to push video game music to the next level by creating thicker sounds and combining musical genres.

S1, E2: Advanced technologies during Japan's 'Bubble Era' enabled companies like Konami and Sunsoft to push video game music to the next level by creating thicker sounds and combining musical genres.