Twenty players arrive at a castle in Scotland to play the ultimate murder mystery game. The Traitors are chosen and the prize pot starts building, but one faithful player may not make it through the night when the Traitors plot their first murder.
With suspicion rife after the first murder, the Traitors attempt to keep their cover; the mission sees some players meet an early grave; the first player is banished at the round table.
A surprising victim is next on the Traitors' murder list; the bells toll to make money for the prize pot; another player is banished in a fiery round table; one Faithful makes a dramatic discovery.
Cracks start to show in the treacherous trio as the pressure of the game begins to weigh on one of them; home truths are told in the Carnival of Chaos; two more players are murdered and banished.
During the penultimate day in the castle, the players can add to the current prize pot of $168,800; with the end in sight, alliances are broken and trust between the Traitors is questioned.