Sinister implications arise from a death game that becomes a cult favourite on many college campuses.
The Saint goes to jail, but his prison sentence is part of a police plan to smash a big-scale prison escape organisation run by callous killers.
No-one is more vulnerable than a man with political as well as personal enemies and the Saint plunges into a web of blackmail, jealousy and murder when he saves the life of a British Colony's Prime Minister.
The Saint plays his part in a gangster's plot to trick his four greatest enemies into carrying out a robbery.
Templar encounters a mystery involving interchangeable diamonds and fashion models as he tries to track down an ingenious jewel thief.