Agent Cooper comes up with a unique way to narrow down the murder suspects. Plus, a strange dream has a major influence on the case.
Emotions boil over at Laura's funeral. Meanwhile, Cooper learns of a secret society formed to fight evil surrounding the town.
Cooper gets help from a chess master as he tries to predict Windom Earle's next move. Plus, the investigation into Marsh's murder continues.
Cooper and the Sheriff's Department explore Owl Cave. Elsewhere, Windom Earle plans his next victim.
Sabrina buys fake ID cards and loses her magic powers; Other Realm pirates run wild in the Spellman household.