On Priestess' first official adventure, she and her party of novices fall victim to murderous goblins, but a mysterious man in full-body armour arrives to save her before she suffers the same fate as the others.
As Priestess accompanies Goblin Slayer on his intentionally specific quests, she learns about his quirks and discovers the traumatic event that drove him to hunt goblins.
Three adventurers, High Elf Archer, Dwarf Shaman, and Lizardman Priest, request Goblin Slayer's aid to stop a destructive demon lord, but his resistance to dealing with anything other than goblins gets on their nerves.
Goblin Slayer runs into more than he can handle when an ogre appears amid goblin-infested ruins.
Afger recovering at Cow Girl's place, Goblin Slayer gives tips to adventurers and takes a new quest.
Goblin Slayer leads the group into the sewers of Water Town to drive out murderous goblins, but something even more dangerous lurks in the waters.
High Elf Archer
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